SuperBoard-RETRO renders physical 3D board games directly inside the Minecraft world using modern BlockDisplay and Interaction entities with 60 FPS client movement interpolation. Fully compatible with Paper, Folia, and GeyserMC!
Minecraft server ticks run at 20 TPS, but SuperBoard-RETRO triggers Minecraft 1.19.4+ Display Entity Client Interpolation. By setting setInterpolationDuration(2) and setTeleportDuration(2), pieces slide smoothly across boards at the player's native monitor refresh rate (60 FPS / 144 FPS) with zero server lag!
Explore 3D strategy tabletop, classic card games, retro arcade, and puzzles.
Features a complete pure-Java FEN validator and PGN exporter. Play 1v1 PvP or challenge stock PvE mob bot difficulties (Zombie Peasant, Skeleton Tactician, Warden Grandmaster).
Enjoy 4-player card matching action! Play color and number cards, draw-fours, and skips in a DMCA-safe, fully customizable card engine.
High-speed arcade action directly on display boards! Snake, Block Stacking, and reaction speed tests powered by display entity animations.
Test your vocabulary and memory with 5-letter word guessing and 3D flip card memory matching.
To avoid trademark conflicts (such as UNO or Tetris) and allow server networks to rebrand game modes to fit custom server lore, SuperBoard-RETRO lets developers change any game title directly in config.yml!
Default game mode keys use neutral names like Color Match instead of trademarked brand names. Developers can hot-reload these names anytime with /superboard reload.
SuperBoard-RETRO actively checks server memory on startup for DeMalware-RETRO. If missing, it outputs a polite security recommendation in the server console to keep your host safe against backdoor trojans and ForceOP vulnerabilities.